gain
The gain
parameter appears in audioBlockFormat
.
The gain
parameter is a linear gain and controls the level of the audio signal in the object. At rendering the level of signal will be multiplied by the gain value. If the gain
parameter is not set a value of 1.0 is assumed, so the audio signal’s level is not adjusted.
Ideally, the waveform that is being described should be at the desired level, so the gain
parameter is not required (or set to 1.0), rather than relying on the gain
parameter to adjust levels.
When using the gain
parameter in audioBlockFormat
it can be used for fixed adjustments of the audio signal, and is useful when a single audio track is being used by more than one channel definition (for example, a single sound effect may be used by two different audioChannelFormats
, but each requires different levels).